local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133217134
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 134001
L2_1.gadget_id = 70290091
L3_1 = {}
L3_1.x = -4745.459
L3_1.y = 223.078
L3_1.z = -3696.29
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 3.675
L3_1.y = 30.68
L3_1.z = 359.063
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 134002
L3_1.gadget_id = 70290092
L4_1 = {}
L4_1.x = -4745.459
L4_1.y = 223.078
L4_1.z = -3696.29
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 3.675
L4_1.y = 30.68
L4_1.z = 359.063
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 134003
L4_1.gadget_id = 70290093
L5_1 = {}
L5_1.x = -4745.459
L5_1.y = 223.078
L5_1.z = -3696.29
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 3.675
L5_1.y = 30.68
L5_1.z = 359.063
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 4
L1_1.end_suite = 3
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 134001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 134002
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 134003
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
